World of Gothic Archiv Alle Beiträge von LaBaN |
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01.06.2002, 14:22 | #1 | ||
LaBaN Beiträge: 5 |
need help on doors - need help on doors
Although i understand a little german, i'm no german speaker, so i wrote this in english, in the hope that it is ok to do :) I am working on a mod, and now i need a door to get working. I insert it, and define all the things for it, that is defined when i look at doors in the world.zen. Now, when i fire up my level and try opening the door, the animations for the door to open wont play. Only the animation of yourself plays. Are there certain conditions for a door to work? does anything else need to be set? |
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01.06.2002, 16:02 | #2 | ||
LaBaN Beiträge: 5 |
need help on doors -
oops.. traurig, schrieb ich den falschen Platz. ![]() Meine deutschen Fähigkeiten ist nicht so gut. Bitte, verzeihen mir. |
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01.06.2002, 16:10 | #3 | ||
LaBaN Beiträge: 5 |
Problem about doors - Problem about doors
Although i understand a little german, i'm no german speaker, so i wrote this in english, in the hope that it is ok to do I am working on a mod, and now i need a door to get working. I insert it, and define all the things for it, that is defined when i look at doors in the world.zen. Now, when i fire up my level and try opening the door, the animations for the door to open wont play. Only the animation of yourself plays. Are there certain conditions for a door to work? does anything else need to be set? |
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04.06.2002, 15:31 | #4 | ||
LaBaN Beiträge: 5 |
Problem about doors -
True. But i have made a completely new world, so it will not be possible. It's strange, because i have done it just as it was done in the Objects window of the Spacer. There must be some kind of hidden options set, that can not be immediately seen. |
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04.06.2002, 18:06 | #5 | ||
LaBaN Beiträge: 5 |
Problem about doors -
Well, all the animations for the Vob should be in the .MDS file. Here's a shot of the objects window for my door. The door has free space to open, and is not touching anything. It's the same thing for portcullises, they wont open when I pull the winch that I have linked to it. The sound that the portcullis should play when it opens, is played. So it's something about the animations ![]() |
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